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DAILY NEWS AND INFORMATION FOR THE GLOBAL GRID COMMUNITY / November 11, 2002: VOL. 1 NO. 22

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Systems/Enterprise:

ONLINE GAMING INDUSTRY FINALLY GETS A LOAD OF THE "GRID"
By D.C. Denison, Boston

Are you on the grid or off the grid?

That's a question you may soon have to answer, particularly if you're involved with a start-up business, because the idea of "grid computing" is starting to spread. Just last week a small conference on the topic moved into the Sheraton Boston Hotel for two days.

What is grid computing? It's an approach that ties together many computers over the Internet and allows them to act together as one supercomputer.

Some Internet evangelists have been promoting "the grid" since the early 90s. A few scientific and academic research groups are already employing it. One of the best-known grid experiments is the SETI (Search for Extraterrestrial Intelligence) @home project, in which personal computer users all over the world have joined to volunteer their unused computer power to crunch signals coming from outer space.

But last week's conference indicates the concept is starting to cross into the business community. One of the unlikely leaders of the movement: the online gaming industry.

Among the featured panelists was David Levine, CEO of Butterfly.net, a grid company that specializes in online gaming. I caught up with him on the opening day of the conference.

Levine has been a hot property since the spring when he announced a gaming grid partnership with IBM. As we sat down for a quick lunch, he mentioned he was frustrated because he wasn't able to meet with all the Boston-based venture capital groups that wanted to talk to him. He was also shoehorning in a meeting with publisher Charles River Media about his book, "Practical Grid Computing for Massively Multiplayer Games," to be published in the spring.

Levine's busy schedule is not surprising. At a time when Microsoft is having a horrible time introducing Internet-based concepts like Web services and .Net, Levine's gaming grid is a vivid indication of where grid computing might be headed, and what it may mean for everyday businesses.

First, it's important to remember that the electronic gaming world is one of the few technology-related fields that is not in deep recession. A new crop of online games, including The Sims Online, are about to be launched. This generation of games is expected to make unprecedented demands on computer processing power.

That's where Levine's Butterfly.net enters the picture. The West Virginia company employs 13 programmers who have created software linking powerful computers that are connected by the Internet. Harnessing their combined processing power distributes the workload more efficiently and at a lower cost. Meanwhile, the partnership with IBM allows Butterfly.net to act as an outsourcer for other game publishers. Because Butterfly can easily adjust the number of individual computers on the grid, a company can quickly add or subtract processing power to match demand.

Levine does not have to search far for possible uses for a gaming grid.

"Electronic Arts spent a lot of money building the infrastructure for one of their online games, "Majestic," because they expected a million users; ten thousand showed up," he said. "A year later they launched the beta for another game, "Earth and Beyond," expecting a couple of thousand users; hundreds of thousands of people showed up."

Levine's point: "If they were using a grid, they could have used some of the infrastructure from their failed game for their new games."

What all this may mean for mainstream businesses is that once they hook into a grid, they'll only pay for the amount of computer processing needed: no more, no less. Every business that needs computer power will not have to find the funds to build out a large farm of servers to obtain it. And there won't be just one grid, according to Levine. There will be an overlapping patchwork of regional and vertical industry grids, serving, say, bioinformatic projects, or 3-D animators, or weather forecasters.

This is not just Levine's fantasy. Major players like IBM are pushing the computing grid concept to enable a future where computing power becomes a utility, just like electricity.

If the idea spreads, some technology-oriented business plans are going to get a lot leaner when they get to the computer processing part: "Dish it off to a grid" may become a viable, low-cost option.

D.C. Denison can be reached at:

denison@globe.com.

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